
Senior UI/UX Designer
A Senior UI/UX Designer with a passion for UI/UX, accessibility and user focused design with extra skills in Illustration and Motion Design.
My Experience

Jesse Lovelock
With over 10 years experience in UI/UX and working on a vast range of projects, I have now found myself working on both Gaming and Web3 related products. I am very interested in bringing my skills and knowledge into your next project.
Revision3 (2025)
Joining Revision3 as a Senior UI/UX designer on web3 games gave me a deeper knowledge of animation using Spine and how to create quick and fast mini games that needed a clear and readily available UI/UX layout.
Shardbound (2023-2024)
Joining Bazooka Tango on Shardbound (Tactical Card Strategy) gave me experience of working with the Unreal engine. Joining a talented and experienced team on a game with many layers that needed to have a unique but approachable UI.
Guild of Guardians (2023-2024)
Working on my first mobile Web3 RPG as a UI/UX Designer, I was able to learn a lot of different skills in how best to get information clearly and fluidly to players, which was crucial in a game with 80+ Guardians with a variety of different skills, attributes and rarities.
Gods Unchained (2022-2025)
While working on Gods Unchained (Web3 TCG) as a UI/UX Designer, I helped create User Experiences and UI for both in game visuals as well as how to best deliver lore and story to players.
Immutable (2022-2025)
Started working on UI/UX with Immutable where I got to work with an amazing team on games using both Unity and Unreal Engine in a web3 environment. Working with some of the best in the business who had also worked at Blizzard, Riot and Ubisoft to name just a few.
OnPlatinum and Early Career (Pre-2022)
My first proper gig was with OnPlatinum where I was a Junior UI/UX and Graphic Designer, creating websites, logos and marketing materials. After several years here I moved on to other projects which involved more UI/UX design work focusing on Apps and Websites.
My Skills
Ranging from Gaming Engines, UI/UX programs (Figma/Miro) to Adobe suite and Spine, I have skills with most programs a Designer would use.

User Interface and Experience
Researching User Analytics and creating User Stories, I create Interfaces for Games, Apps and Web based projects.
Illustration and Concept Art
Using both digital and traditional media, I love to illustrate to help bring worlds and projects to life. Ranging from concept art to UI Icons and Logo's.
Motion Design and VFX
Whether it's prepping a character for animation rigging or creating VFX for UI and In-game assets, I have the skills to offer a helping hand.
















